PeteB, Ben and myself were lookign to have a boardgame night butBen suggested a trip to Wargames, have a Kill Team battle and check out what’s in store and how the Birthday Bash tickets were doing [8 confirmed so far!]. We set up the three way Kill Team on this urban motorway overpass table that Martin subsequently used in his first battle report.
Ben had a mix of Flayed Ones, Necron Immortals and Scarabs
PeteB went with the Ravenguard formation that comes with the Kill Team box [they were unpainted and unfinished but to hand so he’d picked them for convenience]
For simplicity I just proxied my Ravenwing bikes as Black Knights, five of them, done!
Ben managed to Infiltrate his Flayed Ones so that he was deployed in both corners to my right, while PeteB was deployed in front of me on the left.
End result was me holding two objectives and a full house of dead ‘party goers’ in my bike club house with Pete and Ben contesting the last objective. I’d heard Ravenwing Knights were effective but their twin-linked Plasma Talons, BS2 overwatch, skilled rider and Jink re-roll is a great combination. If I hadn’t been stupid with my first saving throw it would have been an even more one-sided affair. That said the Flayed Ones were pretty brutal too and as usual the extra shots from 6s on the Tesla are even more telling in a Kill Team situation. As for Pete’s dice, they were appalling and probably should be consigned to the bin! We had a laugh though.
I’d like to swap in a Land Speeder into this force, five Knights seem a little OP but I think the Land Speeder will make play different and more of a gamble. However, I wouldn’t be able to take a Typhoon without failing to meet the 4 non vehicle model KT requirement as I’d have to drop two Knights. Unfortunately the other option is replace the Ravenwing Command Squad for standard bikes which are cheaper, but then that takes up my Fast Attack slot. Maybe the guys will let me try 3 Knights and the Land Speeder anyways…