Aah the Sanctum Imperalis… It’s taken a while to get the opportunity to take pictures but I needed some to add to last season’s hobby review.
Terrain is everything – Sanctum Imperialis – Home stretch
By the time you read this the Sanctum Imperialis will be complete. All the finials have been painted,
Terrain is everything – Sanctum Imperialis – Slow but grimy
Terrain is everything – Sanctum Imperialis – I’m getting there, stains n’all
I cannot believe how much this colour choice is challenging me. Luckily after a plaintive appeal on twitter [as well as feedback here] I had enough reassurance from these pictures to keep going.
It will be nice to get it complete though, it just requires that push on all the shading, then pick out some interior details and all the lights/glass followed by varnishes. I keep thinking it’s half a dozen session’s work or so and at this stage it’s just doing it…
Terrain is everything – Sanctum Imperialis – The blues [greens and turquoisey bits]
Annoyingly I was beginning to stall on this the raw bronze matched the red walls so well with the cream interior complimenting it all and I was going to throw all that turquoise into the mix?! But before all of that I needed to gild the doors a little so they were a little more brassy/polished bronze. At least that was all I’d hoped it would be.
A bit of a faff but now I’m ready for the highlights which will be mainly drybrushed so it should be straightforward. Just need to crack on and do it.
Terrain is everything – Sanctum Imperialis – it’s not easy being verdi-green
If you follow the 40kaddict Facebook group you’ll have seen some of these pics already. The plan was always to do full-on verdigris on the uprights, buttresses and external skirting boards, despite adding some highlights to the bronze. First was a wash of Army painter Hawk Turquoise.
So, more turquoise next.
Terrain is everything – Sanctum Imperialis – moar from the inner sanctum
The big piece needed its grunge shading, it’s come over all Tudor dwelling like.
Verdigris pictures next…
Terrain is everything – Sanctum Imperialis – the inner sanctum
I was a little disappointed with how my highlights had gone in my previous post so I decided to bring back the redness with a glaze of Bloodletter, followed by some purple shadow washes and I’m much happier.
I also need to do all the Burnt Umber on the biggest ruin so I should be achieving both quality and quantity in my output for the next update…
Terrain is everything – Sanctum Imperialis
With every intention to finish of my Dark Shroud I was then tempted to put some effort into my Sanctum Imperialis while my magnetising efforts cured. I’d finished building it in September 2018 and that was a distraction from my Hierophant. I’d also dropped this part like a hot potato when I came to paint the Warplock Bornze on all the buttresses and doors. But with time to fill I finished all the bronze off and in some areas mixed a replacement with some craft acrylics – bronze+metallic black+brown.
The dark bronze is just rich and most of is is going to be covered up, which will at least help where I’ve caught the metal with my drybrushing.
Perhaps the solution is I need more buildings so I can explore these variations…
1500pt battle report – nids vs Astra Imperial Milatarum Guard
What happened here was quite amusing, Ben asked me for a game, proper 7th at 1500pts and I combined a detachment with nid allies so I could get twin flyrants, two Tervigons, one an allied HQ, the other a troop. A Venomthrope, Zoanthrope and brood of 3 Hive Guard. A Dakkafex, Biovore and 30 gaunts plus another 10 for the Allied contingent. The big point being I had ZERO fortifications, no Aegis, Bastion, Weapons Batteries or Skyshield
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The low down:
- Big Guns Never Tire [though apparently they do give up Victory Points when they die, as they score anyway now, good one 7th!] 4 objectives
- Vanguard Strike
- I lost deployment and failed to seize
- Warlord Trait – A 7th ed strategic trait that made Ben’s reserves -1. he had no reserves!
- Night fighting turn 1.
Of course the problem I immediately had is Ben was not using the Orks I thought he would take, given they have a fresh Codex, no he went for a slightly more mature Astra Imperial Milatarum Guard. And I could see straight from the get go I was stuffed. An Aegis and a bastion with VSG [yeah, I can’t touch them], two Leman Russ [can’t touch them], two Wyverns [they’ll punish my blobs], Ratling Snipers [bye, bye Tervigons] a Quad Gun and an Icarus [bye, by Flyrants]
Cover was sparse but I deployed my termagants in such a way to be Shrouded by the Venomthrope and give cover to anything else but with the Hellhound Chimera variant with the Inferno Cannon, cover [or lack thereof] is petty much moot anyway
Interesting to note that objectives are now positioned before Deployment setup is rolled, so you put the objectives on the board and then you could deploy in a completely different way than you anticipated. That means you have to be quite generic in where you put them. I placed mine in the Chapel ruin and the crater field in the middle. Ben put his in the blasted forest and just in front of his Aegis at the top.
First up Ben rolls to see what the Crashed Aquila Lander has in store, oh some ancient Achaeotech that is a 1VP objective within 3″ of the lander, thank you, he’ll have that behind the Aegis on the left of the Bastion. Everything else moves forward and the Torrent on that Chimera flames a couple of Gaunts, now that’s unpleasant.
A lot of shooting focuses on my Hive Guard and 3 wounds get stripped off quite quick, despite the Venomthrope. Ratlings got an ‘ignore cover’ order but there was also re-rolls to hit and wound from some banner/wargear.
Further fire took the remaining three wounds off the Hive Guard for First Blood, but more importantly removing my ‘anti-tank’. We also roll to see what my Mysterious objective is – Sabotaged! We then spend the game regularly forgetting to see if it blows up.
Technically, having called it, this is a Crushing Defeat. I’m actually unhappy about this shift in 7th to levels of victory. Calling it, like I did, seems an amicable acceptance but then to be branded not just defeated but ‘crushed’, well it’s not really in the spirit of the game to me. Anyway, Ben had First Blood, Slay the Warlord, had killed 2 Heavy Support, Archaeotech objective and 1 objective for 8VPs. If we’d gone into 5 turns he would easily roll over the objective in the craters for another three and most likely got Linebreaker too, with the Hellhound, for 12 VPs all in.
Meanwhile I had either 1 or 2 VPs from the Wyverns, I think it’s just 1 because they’re a squadron and most likely would have had the blasted woods objective and the ruined chapel. That would have got me 7 but would have been dependant on the remaining Termagants not being gunned down by the Aegis Defenders and the Zoanthrope continuing to hold the Chapel and neither being blown up by the sabotaged objectives. This would have net me 7VPs but you can see that despite the monumental losses [and awful dice rolling] I wasn’t too far off the mark from Ben. Had a couple of units just survived a bit longer [Catalyst anyone?], or been more effective in their attacks I might not have suffered as many losses and would have been able to snatch it.
The funny thing was that we played on the night Brazil got hammered by Germany so I can’t feel too bad, at least it wasn’t 7:1 ha, ha!