Nipped into GW to pick up a Knight base the other week and took a few photos of the models that interested me in the display cabinet. There was this green and orange Maleceptor which made me actually like the model, not enough to buy one obviously! The rules just don’t appeal to me, I just can’t bank on the randomness of the ‘Psychic Phase’ [aka the disappointment phase] so investing in this both in £s and pts especially when this is smaller than but more expensive than a Tervigon to buy.
Dark Angels – Scouts, Jetfighters and MOAR
See, I AM painting them! For some reason the Scouts are calling to me I think it’s the camo cloaks and the plan I have to paint them. Of course they have to be red so I’m introducing yet more to the colours in my Dark Angels mix! As I needed to tip my last order from Element Games* [see below] over the £80 for free delivery threshold I also got some Martian Earth technical paint and some Khorne Red base – which I believe is the closest to Mechrite Red and not that Mephiston they tried to foist on me when the new range came out. So I had a quick go on the cloaks and I’m impressed. It seems a lot thinner than the old Foundation paint but went on very opaque. It did dry a little less so but I can live with that.
I then drybush/wetbushed the cloaks with my Vermilion craft acrylic. Even when dry this became a little tacky to touch but it did add a subtle texture I hoped to benefit from in subsequent highlights. This is going to be a lot fun as it’s all rooted in the Ferron Proxima theme so I’m loving the opportunity to do my Ferron camo pattern, regardless of the not inconsiderable effort involved.
* Incidentally when I ordered from element games I got some loyalty points and a code so you can get double ‘Element Crystals’ (Store Credit). My referral code is DAV910.
- If you feel the urge to use it on any order I’ll receive extra Element Crystals to my account, but
- You receive DOUBLE Element Crystals too, so everyone wins!
All you have to do is enter the code above at the end of the checkout stage, or not, it’s up to you.
The return of the Free Radical Collective – MOAR cultist pics
I know this is more of the same but once again I am working behind the scenes on stuff so while I regale you with more pictures of all my Dark Vengeance cultists I can get on with the Dark Angels safe in the knowledge you’re actually getting some posts out of me in the mean time.
Anyway, that’s it hope you enjoyed the pics 🙂
‘nids part 172 – Genestealer Cultists – TO DONE!
I don’t quite know why I got a sweat on for completing these guys. They are on my list so I don’t feel too bad about allocating hobby time to them even if they’re currently of zero use to me. But these were actually a little bit more fun to paint than the Free Radical Collective Cultists I’d already done.
Now i know certain buddies will be disappointed this is not a Dark Angels post but they were in progress long before Blog Wars and will actually benefit me as I work on the Dark Angel Scouts as there are certain similarities. I did also have zero interest in fielding scouts up until the new Codex leaks suggested that two demi-companies give away free Transports – which will mean my Land Raiders will need to be progressed so the scouts will definitely keep their spot on the table, as will the Tactical Squad and their Macragge counterparts that I’ve not even cleaned the mold lines off! Then I may even have to look at my old skool lead [pb] ones to make up the numbers before I even consider buying new plastic.
Anyway I gets the red stamp of approval!
Dark Angels – Scouts and stuff
I’ve decided to throw this out there as it seems my ‘so-called’ buddies are unimpressed with my admittedly slow but nonetheless actual Dark Angel progress 😛 Yes I am working on them! And here’s some proof, these were a unit of Scouts PeteB gave me that were left over from his Space Wolf affair.
This guy was missing half his cloak so I mashed one together with Milliput, of course Pete found the other half in a trawl through his bitz box but the repair had been done by then!
OK, so it’s not conclusive proof of my progress but it’s something and I promise I’ve got more to come.
Because I’ve got the tactical Squad out and I’ll be working on them and the scout alongside each other.
And this too! Yes, I have a Bastion and that will also be part of my force. I’m safe with fortifications and having a lovely purpose built vantage point for my Devastator Squad makes perfect sense
I’ve also got all the bits from my Dark Vengeance expansion set now which means I will have:
- 18 bikes
- 30 terminators
- 2 Land Raiders
- 2 Land Speeders
- and numerous Marines, I have 30 plastic ones before I even look at my Rogue Trader stuff
I know this isn’t huge by some standards but I’m surprised because aside from one of the Land Raiders this is all new [or at least new to me] stuff. Anyway you will start to see more focus on these, apparently they’ve got a new Codex since I bought the last new Codex so this force will no doubt alter a bit but you will be seeing updates soon.
Blog Wars 9 1850pt battle report – nids vs Chaos Daemons
Ben Leach, the only time I’ve played against Chaos Daemons was against Chris Sharp and his Nurgle Chaos Daemons which I recall as a particularly tortuous affair thanks to Cloud of Flies cover saves and Feel no Pain that I recently had flashbacks about thanks to the similar shenanigans of the Necrons. However, Ben had brought representations from all four chaos gods so I was going to get to experience all sides of the daemon host
|
The low down:
- Into The Maelstrom – like Maelstrom missions but with Blog Wars mission cards and VPs
- Warlord Trait – Night Fighting Turn 1
- Night fighting first turn, lost deployment, went second and failed to steal the initiative.
Ben pretty much filled his deployment zone, I may be wrong but I think he was also unfamiliar with nids so we were equally naive about our opponents.
- 1VP for destroying a unit in the shooting phase 2VP for 3 or more
- 2VP to secure objective 5
- 1VP if at least one enemy unit with the psyker special rule was killed
First Strike and the shooting objective was doubtful as Ben’s units were so big, except for the flamers but they were too far away. However, objective 5 was in front of the Skyshield and there were Psykers in the unit of Flamers behind the ruins next so I sent some gaunts to hold objective 5 and swooped the Flyrant over to the ruins.
- 1VP for destroying a unit in the shooting phase 2VP for 3 or more
With two units dead I just didn’t have the firepower to get the third 😦 In part that was because the Carnifex in the ruins on the right kept failing his Instinctive Behaviour test so no shooting on that tiny unit of flamers.
However, Alex has since mentioned that due to the current scoring system those who had say 1 major victory often ended up placing higher than those who had won more but less convincingly. So he will be having a new metric to include the imprtance of winning, in which case I would have leap-frogged all my buddies and got 15th place! Only Matthew Tennant and his Necrons made a bigger jump from 26th to 6th. Pete B would have gone up 4 places to 17th and Ben gained 9 places to 19th. Only Liam would have fallen foul of the new system losing 2 spots to become 41st
ebay sales you won’t regret
My multi-award winning painter and friend Liam at bluewarpstudios has a slew of new auctions on ebay. He’s decided to really test our friendship by getting a Knight army so has to clear the decks of old models to make way for new.
I’m a little sad to see some of the super heavies go from our Apocalypse WOW! battle and there’s both his scratchbuilt ‘stubby’ pattern Caestus Assault Rams but there may well be something here to interest you so hit up his blog to see what’s on offer:
http://bluewarpstudios.blogspot.co.uk/2015/06/blast-from-my-passed-ebay-sales.html
Blog Wars 9 1850pt battle report – nids vs Adeptus Mechanicus, Skitariiiiiii
Well this is new and exciting, fresh out of the forge Ian Plumpton and Adeptus Mechanicus – Skitariiiiiii. Quite interesting to go into a battle with absolutely no idea of the abilities of the models opposite but I think Ian was new to ‘nids so we were both equally matched for the experience.
|
The low down:
- Emperor’s relic – 3 objectives – 5VPs for your own, 10VPs for the middle one and 15VPs if you capture your opponents objective – Vanguard Strike
- Warlord Trait – Night Fighting turn 1
- Night fighting first turn, lost deployment, went second and failed to steal the initiative.
I set up with the Skyshield hidden again, making as much use of the Terrain to add even more advantages to my stacked cover saves [and night fighting, again!]. Deathleaper hid in the nearest ruins with the Flyrant and Carnifex, with the T-fex just in front of the Skyshield – I would meet his Dune Crawlers head on! My objective was under the Skyshield so I could hold it while on top and surround it with Ob-sec Termagants so it couldn’t be stolen. The remaining objectives were in the midle of the board and behind the ruins in the top left.
‘nids part 171 – Tyranid Objective Markers TO DONE!
While I try and write up the remainign two Blog Wars battle reports I just thought I’d drop this in as the pics are doen and there’s not a lot to say about my Maelstrom Mission Objective Markers.
Once again, not on the list but I’m really pleased I threw it into the mix. These markers are essential for the way we play now and it didn;t require too much effort to get them done, so it all adds to the hobby bank. Hopefully I’ll get the next Battle Report done for Wednesday.
Blog Wars 9 1850pt battle report – nids vs Imperial Knights/Dark Angels
Wouldn’t you know it, I’ve actually evaded quite a lot of Imperial Knights since their introduction over a year ago. Really I’ve only faced PeteB’s Space Wolf ally and for my first BW9 game I only go and get three of the blighters! I’d actually seen Lord Halfpenny’s blogpost [or Dave as I called him 😉 ] about the army list only the other day but I never expected to face it so lets see what happened.
|
The low down:
- Purge the alien but based on the Blog Wars 9 rules – Unit Points for killed units, half points for half killed units which then translates to VPs – Hammer and Anvil
- Warlord Trait – Night Fighting turn 1
- Night fighting first turn, lost deployment, went second and failed to steal the initiative.
I’ve never won a kill points battle at Blog Wars, I’ve never faced more than 1 Knight and I don’t think I’ve ever killed one so although the final score was 600pts to 1335, with both of usgetting Linebreaker I honestly fel quite pleased with the result. Clearly I do have options against Knights and I think I was unlucky in places not to have done more damage to them so safe in the knowledge my gaming buddies are never likely to field more than two I’m hopeful for the future. I’m also once again impressed by the Dark Angel Knights, it took them far too long to kill the Tfex but that was because of Paroxysm keeping their hits low, but they’re certainly durable in combat and can do damage when needed.
So a great game despite the loss, now on to game 2